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Blender to UE4: scale issue in parent-child bone relationship - Character & Animation - Unreal Engine Forums
![My armature isn't parenting to the main mesh, however appears to have its own mesh that doesn't show up on my layer view. What am I doing wrong here? : r/blender My armature isn't parenting to the main mesh, however appears to have its own mesh that doesn't show up on my layer view. What am I doing wrong here? : r/blender](https://external-preview.redd.it/yC3liPeOqXBeR42fK4RoyHZQ5tSxyIHUe6sh71LyPFg.jpg?auto=webp&s=1b11bee6301671d20e427d76d37323c7a74907a2)
My armature isn't parenting to the main mesh, however appears to have its own mesh that doesn't show up on my layer view. What am I doing wrong here? : r/blender
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I've rigged this unreal engine dummy, but when i go to parent the armature, the mesh doesn't move when I change the bones in pose mode, any help? : r/ blender
![animation - Mesh doesn't follow the armature after Armature Deform with Automatic Weights - Blender Stack Exchange animation - Mesh doesn't follow the armature after Armature Deform with Automatic Weights - Blender Stack Exchange](https://i.stack.imgur.com/y7fbE.jpg)
animation - Mesh doesn't follow the armature after Armature Deform with Automatic Weights - Blender Stack Exchange
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Why does this iron man mesh not follow my rig bones in pose mode? - Animation and Rigging - Blender Artists Community
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