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this.input.activePointer.worldY or X doesn't get updated when camera is moving · Issue #4216 · photonstorm/phaser · GitHub
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world X, worldY unexpected position offset when canvas element is fullscreen · Issue #4147 · photonstorm/phaser · GitHub
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world X, worldY unexpected position offset when canvas element is fullscreen · Issue #4147 · photonstorm/phaser · GitHub
![Point & Click Movement with Pathfinding using Tilemaps in Phaser 3 @ Playful Game Developmet Blog by Ourcade Point & Click Movement with Pathfinding using Tilemaps in Phaser 3 @ Playful Game Developmet Blog by Ourcade](https://blog.ourcade.co/hero-images/phaser-3-point-and-click-movement.png)
Point & Click Movement with Pathfinding using Tilemaps in Phaser 3 @ Playful Game Developmet Blog by Ourcade
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Control your cross platform HTML5 game with keyboard, mouse or touch input with an all-in-one TypeScript code, powered by Phaser | Emanuele Feronato
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